@startuml
sprite $brain [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000035510000000036410000000000000000
000000000000002CFFFF8000002DFFFF7000000000000000
00000000000001EFFFFFF80001EFFFFFF800000000000000
00000000000009FFFFFFFF200AFFFFFFFF10000000000000
000000000029CFFFFFFFFF700EFFFFFFFFDB500000000000
0000000005FFFFFFFFFFFF800FFFFFFFFFFFFC0000000000
000000002FFFFFFFFFFFFF800FFFFFFFFFFFFFA000000000
000000009FFFFFFFFFFFFF800FFFFFFFFFFFFFF100000000
00000000CFFFFFFFFFFFFF800FFFFFFFFFFFFFF400000000
00000000CFFFFFFFFFFFFF800FFFFFFFFFFFFFF400000000
00000008FFFFFFFFFFFFFF800FFFFFFFFFFFFFFC30000000
000000BFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFF4000000
000008FFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFF100000
00001FFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFF800000
00004FFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFC00000
00006FFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFE00000
00005FFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFD00000
00001FFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFF900000
00004FFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFB00000
0005FFFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFFC0000
001FFFFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFFF9000
007FFFFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFFFF000
00BFFFFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFFFF300
00CFFFFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFFFF500
00AFFFFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFFFF200
006FFFFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFFFE000
000EFFFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFFF6000
0002EFFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFFFA0000
00002BFFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFF600000
000003FFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFB000000
000003FFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFFB000000
000000FFFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFF8000000
0000009FFFFFFFFFFFFFFF800FFFFFFFFFFFFFFFF2000000
0000001DFFFFFFFFFFFFFF800FFFFFFFFFFFFFFF60000000
00000001AFFFFFFFFFFFFF700EFFFFFFFFFFFFE500000000
000000000155DFFFFFFFFF200AFFFFFFFFF8530000000000
0000000000004FFFFFFFFA0002FFFFFFFFC0000000000000
00000000000007FFFFFFC000005FFFFFFD10000000000000
000000000000003AEFC600000002AEFC7000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_BRAIN(_alias) ENTITY(rectangle,black,brain,_alias,FA5 BRAIN)
!define FA5_BRAIN(_alias, _label) ENTITY(rectangle,black,brain,_label, _alias,FA5 BRAIN)
!define FA5_BRAIN(_alias, _label, _shape) ENTITY(_shape,black,brain,_label, _alias,FA5 BRAIN)
!define FA5_BRAIN(_alias, _label, _shape, _color) ENTITY(_shape,_color,brain,_label, _alias,FA5 BRAIN)
skinparam folderBackgroundColor<<FA5 BRAIN>> White
@enduml